Fixed a client crash related to Map item hovers.The Death and Taxes boss visuals have been. Fixed a bug where the Mirrored Tablet could spawn in doorways. The Shaper now takes significantly reduced damage at the start of each phase, which tapers off over 8 seconds.Characters who encountered this issue before this patch should be able to access the Mine Encampment after acquiring more Voltaxic Sulphite. Fixed a bug where first acquiring Voltaxic Sulphite in the Lake of Kalandra could cause you to be unable to access the Mine Encampment.This is quite impactful, resulting in around 25% more high armour base types dropping. Increased the likelihood of finding higher-level armour base types.Increased the Lifeforce yield in Harvest encounters in lower Map tiers.Massively increased the chest rewards from non-league encounters throughout the Lake, particularly at higher map levels and difficulties.It is now possible to make three choices at a Mirrored Tablet in red Maps.Increased the likelihood of being able to make multiple choices at a Mirrored Tablet in early yellow Maps.See also DayZ Update 1.38 Patch Details: What's New In April 28 Update Tags path of exile scourge 3.16 Poorna Shankar A highly opinionated avid PC gamer. Path of Exile’s latest expansion is coming soon on October 22. Betrayal Intervention and Transportation encounters no longer spawn rare monsters during the encounter. You can check out the full patch notes here.Betrayal Research encounters no longer spawn packs of Rare monsters, though Scientists in the encounter are still found as Rare monsters.For Essence monsters and Red Beasts in Maps with two or three Archnemesis modifiers, the above changes are in addition to the 15% less life on average change.Reduced the amount of life that Red Beasts have by ~12%.Overall, a monster with a single Screaming/Shrieking Essence now has ~30% less life than before. Reduced the amount of extra life that Essences provide to monsters.Monsters can no longer be found with the Empowering Minions modifier during the campaign.Monsters can no longer be found with three Archnemesis modifiers during the campaign, and the likelihood of encountering a monster with two modifiers during the campaign has been reduced. ![]() Rare monsters with two or three modifiers have 15% less life on average, and Rare monsters with four modifiers have unchanged life on average. The overall result of this change is that rare and magic monsters with one Archnemesis modifier have unchanged life on average.Lowered the incremental life bonus that Rare and Magic monsters receive from having additional Archnemesis modifiers, and increased the base life bonus that Rare and Magic monsters receive.
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